I worked on a promotional Video for MykeRook. I took a snippet of his soundtrack and designed the visual environment with the character animation. I made a storyboard for how the frames would be placed and how the camera angles would transition from one to the other. It was all done in Unreal Engine.
I worked closely with a client in the audio/security systems industry. The client requested a Pitch video of how he plans to install and build a theatre. The video was then shown to the clients he was pitching his services to. The rendering and environment setup was all done in Unreal Engine.
I had fun working on this concept environment video. I played with particle systems, lighting, and water systems in Unreal Engine. I was also experimenting with camera angles to see what fit well with the scene.